A version of "Double Dragon 3: The Rosetta Stone", released for Sega Genesis in 1993
This is my tribute to Double Dragon 3: The Rosetta Stone, released for Sega Genesis in 1993.
Full project at github: https://github.com/GuillemFP/DoubleDragon3
Project webpage: https://guillemfp.github.io/DoubleDragon3/
Latest release (1.0): https://github.com/GuillemFP/DoubleDragon3/releases/download/1.0/DoubleDragon3.zip
Author: Guillem Ferré
Contact: guillemferre@gmail.com
License: GNU GENERAL PUBLIC LICENSE
You can watch it directly on youtube.
Currently the game only features the first part of Stage 3, so only on type of enemy is present and there is no boss. Also, the store has not been included, so the playable characters don’t have their full set of movements. Apart from that, the movement of the characters and enemies is fully implemented.
The game supports up to two players. Each player can jump, punch, kick and perform a kick while in the air. Also, with the start button they are able to enter the game if they were defeated.
The controls can be changed in the file “config.json”, as well as other parameters that change the gameplay.
Pressing F12 one can access debug mode, where others functions are availabe:
Currently there is only the first part of one stage. Only one type of enemy is accessible. Around the area up to 9 enemies will spawn. When all of them are defeated, the wooden door will open. The game will end when a player steps inside. You can also lose if you spend all the initial 25 coins using continues or playing with other players.
In this project I have used parson to handle the json document provided.